Now that all the equipment is set up and the session is ready to go, here are a few guidelines to help you keep the session running smooth and efficient for everyone:

  • Keep the session rolling. Keep all changes fast and efficient. There is no time to chat while changing the tapes or setting up equipment. If someone asks you to do something, wait until the tapes and equipment are set up and the engineer has everything he needs to continue.
  • Set priorities for each situation. If the engineer wants a limiter in the vocal channel, a sandwich from the deli, a fire extinguisher, and details of studio scheduling, you need to re-arrange these in the order of priorities. You wouldn't leave the room to get a sandwich before making the patches, and it seems more important to put out the fire before asking the manager about studio availability.
  • Keep the engineer from recording over anything. When he puts a track in record-ready, check the tracksheet and make sure the proper signal is going to the proper track. This should become second nature. When he changes something on the desk, lean over his shoulder and double check that his change is correct. If he changes the signal path incorrectly, or busses something incorrectly, go over and quietly point it out. It's like looking after your grandfather - he can teach you a lot, but you always need to keep an eye on him.
  • If the engineer makes a mistake, don't let the session know. The musicians and the producer must have faith in him, and you shouldn't undermine that. Don't make him look like an idiot in front of everyone. He can do that himself.
  • Watch the musicians to make sure they have everything they need to be comfortable and ready for the session. When anything needs changing, like headphones or cables, change them fast. Occasionally listen to the headphone mixes to hear if anything in the mix is unusually loud or quiet. If you hear something wrong, tell the engineer. Some musicians won't hear anything specific, they will just know something is not right in their headphones.
  • Do something good early in the project. This should earn you a goodly amount of trust throughout the rest of the project from the producer and engineer, enough perhaps for them to consider you for some minor engineering. This will also allow you some freedom with small mistakes. If they feel you are doing a great job, small mistakes will be forgotten. If they feel you are doing a poor job, the same small mistake becomes a large mistake.
  • Stay in the control room. The engineer needs you to set up equipment, change routing, get coffee, answer any questions or address any problems. He doesn't want to have to hunt around for you when he needs a patch. You can't keep up with him if you are in the lobby playing video games.
  • Don't change the settings on anything without the engineer knowing about it. If something doesn't seem right, mention it, and let him deal with it. During recording, he has many things to listen to. If any settings get changed, it may not be immediately realized. If you must make a change, for instance when the engineer is out of the room, mention it when he returns. Keep him up to date.
  • Don't start talking about other sessions. Something that happened last week in another session may seem funny to you, but the client doesn't want to hear it. He wants to concentrate on his project, not be interrupted with your so-called "humorous" little anecdotes.
  • Get the client in and out on time. Give the engineer plenty of warning if another session is scheduled to start right after yours. But don't tell the musician, leave that to the engineer or producer. It can be a difficult situation when the next client is waiting to start, and the engineer wants a little more time to finish the mix. Of course, if you are working into the night, or if the sessions are locked out, being out on time may not be an issue. (A lock-out is when the client rents the studio full-time, 24 hours a day.)
  • Don't sit around and read when there is work to do. It is alright if you are reading a manual, or researching something for the engineer, but in general, don't do it unless you have done absolutely everything else. The client may not have total faith in you if he sees you with your feet up on the desk reading an Archie comic.
  • Don't go into the studio when something is being recorded. That magical take can happen at any time, and it will be unusable if you can be heard clomping around in the background. If you absolutely must go into the studio while recording, be as quiet as possible.
  • Avoid drugs and alcohol. To get ahead in the studio, you must be on the ball. It is important for everyone in the session to have full confidence in your abilities and the decisions you are expected to make. If you make a mistake under the influence, it will not be forgotten.
  • © 2002 Black ink Publishing

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