


Now that all the equipment is set up and
the session is ready to go, here are a few guidelines to help you keep the
session running smooth and efficient for everyone:
- Keep up with the engineer. Understand the complete signal flow of the
session, including all patching, bussing, and signal routing. You can't
tell if something isn't reacting correctly if you don't know or understand
the signal path. If he tells you to do something that seems wrong, such
as changing a tape half way through the reel, you can question it because
you are right there with him. Get on his wavelength. The ideal situation
is to know what he wants before he tells you.
Keep the session rolling. Keep all changes fast and efficient. There
is no time to chat while changing the tapes or setting up equipment. If
someone asks you to do something, wait until the tapes and equipment are
set up and the engineer has everything he needs to continue.
- If you don't know something, say you don't know. If you did something
wrong, say you did something wrong. You and the engineer must be on the
same team. This isn't like the medical profession, where you can fake it
as you go.
Set priorities for each situation. If the engineer wants a limiter
in the vocal channel, a sandwich from the deli, a fire extinguisher, and
details of studio scheduling, you need to re-arrange these in the order
of priorities. You wouldn't leave the room to get a sandwich before making
the patches, and it seems more important to put out the fire before asking
the manager about studio availability.
- Continually scan the room to make sure everything is acting and reacting
as it should, including the inputs to the machines, the meters on all the
equipment, triggers on the samplers, the desk, the outboard, and even the
musicians. Keep all doors closed, and listen for any fans or air conditioners
that may be on. If you see or hear something wrong, tell the engineer before
he presses the record button.
Keep the engineer from recording over anything. When he puts a track
in record-ready, check the tracksheet and make sure the proper signal is
going to the proper track. This should become second nature. When he changes
something on the desk, lean over his shoulder and double check that his
change is correct. If he changes the signal path incorrectly, or busses
something incorrectly, go over and quietly point it out. It's like looking
after your grandfather - he can teach you a lot, but you always need to
keep an eye on him.
- When there is a problem, don't let the session know. The clients should
never know of any troubles or malfunctions. If a problem occurs, such as
equipment not working, simply work around it without making a big deal.
Either quietly tell the engineer, or slip him a note. Of course, urgent
problems call for urgent actions. If he is recording over an important
track, don't slip him a note telling him so.
If the engineer makes a mistake, don't let the session know. The musicians
and the producer must have faith in him, and you shouldn't undermine that.
Don't make him look like an idiot in front of everyone. He can do that
himself.
- Don't wait for the engineer to ask you to do things - just do them.
If someone in the session asks the engineer to play a specific section
of a song, find it before the engineer asks you. If you hear the engineer
tell a musician he is going to put an equalizer on his instrument, don't
wait for him to tell you, just make the patch. If he tells a musician to
wait because a microphone needs changing, be out the door to change it.
As well, if you know how the engineer likes certain equipment set up, do
it without being asked. For example, if a vocal overdub is being started,
and you know he always uses a specific equalizer and limiter in a certain
order, set it up without him having to ask you.
Watch the musicians to make sure they have everything they need to
be comfortable and ready for the session. When anything needs changing,
like headphones or cables, change them fast. Occasionally listen to the
headphone mixes to hear if anything in the mix is unusually loud or quiet.
If you hear something wrong, tell the engineer. Some musicians won't hear
anything specific, they will just know something is not right in their
headphones.
- Keep equipment turned on and ready to be used. When something is not
working correctly, label it as out-of-order, and get the technical staff
on it. Check all machines for proper input levels. Cassette machines should
be loaded and ready to record.
Do something good early in the project. This should earn you a goodly
amount of trust throughout the rest of the project from the producer and
engineer, enough perhaps for them to consider you for some minor engineering.
This will also allow you some freedom with small mistakes. If they feel
you are doing a great job, small mistakes will be forgotten. If they feel
you are doing a poor job, the same small mistake becomes a large mistake.
- If you are working with an engineer you have never worked with before,
after a few days, ask him how you are doing, and what you can do to help
him more effectively. This will show him that you really care about doing
the best job you possibly can.
Stay in the control room. The engineer needs you to set up equipment,
change routing, get coffee, answer any questions or address any problems.
He doesn't want to have to hunt around for you when he needs a patch. You
can't keep up with him if you are in the lobby playing video games.
- During an intimate vocal, a musician may become distracted with you
moving around in the control room, or worse, staring at her while she sings.
These are times when you dim the lights, settle into the darkness and quietly
do your job.
Don't change the settings on anything without the engineer knowing
about it. If something doesn't seem right, mention it, and let him deal
with it. During recording, he has many things to listen to. If any settings
get changed, it may not be immediately realized. If you must make a change,
for instance when the engineer is out of the room, mention it when he returns.
Keep him up to date.
- Keep quiet. Your job is to assist the engineer, not to give your opinion.
There is nothing much worse than an assistant who won't shut up. Of course,
as you get more comfortable with a musician, producer and engineer you
can feel out how casual to be. Take a second to think before asking any
stupid questions.
Don't start talking about other sessions. Something that happened last
week in another session may seem funny to you, but the client doesn't want
to hear it. He wants to concentrate on his project, not be interrupted
with your so-called "humorous" little anecdotes.
- Keep the control room as quiet as possible. Only what the session is
working on should be heard. Use headphones to trim up samples, set delay
times, or find a section of tape. Turn off the channel when changing cables,
patches, microphones or their settings, or anything involved with signal.
Don't feed anything loud back into the monitors. Turn the monitors off
when the machine is in rewind so the tape whizzing past the heads can't
be heard. Keeping the control room quiet also means not yelling across
the room to the engineer. Go over and speak to him, not to everyone in
the control room.
Get the client in and out on time. Give the engineer plenty of warning
if another session is scheduled to start right after yours. But don't tell
the musician, leave that to the engineer or producer. It can be a difficult
situation when the next client is waiting to start, and the engineer wants
a little more time to finish the mix. Of course, if you are working into
the night, or if the sessions are locked out, being out on time may not
be an issue. (A lock-out is when the client rents the studio full-time,
24 hours a day.)
- Stay awake. Don't even yawn (it's catchy.) The client should feel that
you are in complete control, not about to doze off. This may sound funny,
but when working long hours, falling asleep can easily happen. Having finished
all your work, you must sit around the control room and watch everyone
else work. There may be times when you gently slip into the arms of Morpheus.
Don't sit around and read when there is work to do. It is alright if
you are reading a manual, or researching something for the engineer, but
in general, don't do it unless you have done absolutely everything else.
The client may not have total faith in you if he sees you with your feet
up on the desk reading an Archie comic.
- Don't treat any project casually. No one knows who the next major stars
and producers will be, or where the next hit record comes from. You always
want to do your best for the people you are working with.
Don't go into the studio when something is being recorded. That magical
take can happen at any time, and it will be unusable if you can be heard
clomping around in the background. If you absolutely must go into the studio
while recording, be as quiet as possible.
- Sit at the desk next to the engineer as often as you can. This will
give you his sonic perspective, so when he makes a change you can hear
what he is hearing. If he asks you to move, then move, but return when
you can. Of course, if there is only one extra chair, the producer has
rank.
Avoid drugs and alcohol. To get ahead in the studio, you must be on
the ball. It is important for everyone in the session to have full confidence
in your abilities and the decisions you are expected to make. If you make
a mistake under the influence, it will not be forgotten.
- Wear earplugs, even if no one else does. Don't let some deaf recording
engineer blast you with loud volumes for hours on end. Use them at any
sign of increased volumes, in the studio or out. In the good old days,
the gauge of having a good time at a concert was directly related to the
amount of ringing in your ears. "I had such a good time at the concert
that my ears are still ringing, and the show was last year." Your
hearing is your livelihood, protect it.
© 2002 Black ink Publishing
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